For those interested behind the scenes of game developments, 343 Industries is looking to impress. According to a studio engine architect who is responsible for Halo development, the Halo Infinite Slipspace Engine is "the most advanced AAA engine on the planet".
The bold statement comes from 343's leading software engineer Daniele Giannetti, who says nothing but compliments about the upcoming shooter's impressive technology. The claim comes from the engineer page on LinkedIn , where he lists various functions related to his position in the company. (via VGC.)
Since his promotion to become an engine architect in August this year, Giannetti has been tasked with "complex engine changes to meet performance and memory budgets." Before arriving at Studio 343, Giannetti worked on Microsoft's Havok physics engine.
Halo Infinite was designed to be the next step in the Halo series, but it also aims to bring back the feel of Halo. The game is set to be a release title for next-generation Xbox Project Scarlett alongside a PC release, Xbox One and Xbox One X.
Halo Infinite Slipspace Engine is designed exclusively for Infinite and your needs. The technology not only aims to bring back classic Halo gameplay with the best quality visuals possible, but also “convey emotional performances on the move with truly organic and believable fidelity” for a AAA cinematic look.
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I respond as executive editor of Windows Club.